//Maya ASCII 2016 scene
//Name: 05.ma
//Last modified: Fri, Feb 03, 2017 01:41:00 PM
//Codeset: 1256
requires maya "2016";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2016";
fileInfo "version" "2016";
fileInfo "cutIdentifier" "201502261600-953408";
fileInfo "osv" "Microsoft Windows 7 Ultimate Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
createNode transform -s -n "persp";
	rename -uid "012D2550-453D-75FC-2B5D-E2B773FD6CC3";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -33.901089286124694 67.679705131509564 -152.35943273426042 ;
	setAttr ".r" -type "double3" -21.338352729562953 194.99999999999685 0 ;
createNode camera -s -n "perspShape" -p "persp";
	rename -uid "4DC700DD-4100-A181-BCD0-F4A4751805B3";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999993;
	setAttr ".coi" 172.74033178921343;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	rename -uid "F7D94B37-4540-6DB7-D3C5-09AB4A9B6C34";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 100.1 0 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	rename -uid "1858B966-4FC3-DA54-D367-2A9B015E9A20";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	rename -uid "570E3FCD-4FCB-AACF-42EA-BC801BFA5244";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 0 100.1 ;
createNode camera -s -n "frontShape" -p "front";
	rename -uid "34537A37-41B8-4F9F-E6D9-3B96D88E3872";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	rename -uid "E96A8A37-4388-B2AD-02E0-2A9E30E0C3F0";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.1 0 0 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	rename -uid "21964313-4046-1D24-29F5-E59F108C5658";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "pCube1";
	rename -uid "CBD63786-4BF9-887A-BA15-A2A877C278CE";
	setAttr ".t" -type "double3" 28.398519014668889 1.3324206733323163 0 ;
	setAttr ".s" -type "double3" 3.4034058051575027 1 1 ;
createNode mesh -n "pCubeShape1" -p "pCube1";
	rename -uid "55F64AC9-44A6-266A-A939-2FBDF0BCDEAC";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.25 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  -0.77800435 0 0 0 0 1.2236418 
		-0.77800435 0 0 0 3.203795 1.2236418 -0.77800435 0 0 0 3.203795 -1.2236418 -0.77800435 
		0 0 0 0 -1.2236418;
createNode transform -n "pCube2";
	rename -uid "37E67D31-4835-46A5-6341-FC8C7386AE9B";
	setAttr ".t" -type "double3" 28.398519014668889 1.3324206733323163 11.042472327989023 ;
	setAttr ".s" -type "double3" 3.4034058051575027 1 1 ;
createNode mesh -n "pCubeShape2" -p "pCube2";
	rename -uid "1E6A2F3A-464E-3BE9-FD35-789F94EF7FF1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.25 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  -0.77800435 0 0 0 0 1.2236418 
		-0.77800435 0 0 0 3.203795 1.2236418 -0.77800435 0 0 0 3.203795 -1.2236418 -0.77800435 
		0 0 0 0 -1.2236418;
	setAttr -s 8 ".vt[0:7]"  -0.8886956 -0.8886956 0.8886956 0.8886956 -0.8886956 0.8886956
		 -0.8886956 0.8886956 0.8886956 0.8886956 0.8886956 0.8886956 -0.8886956 0.8886956 -0.8886956
		 0.8886956 0.8886956 -0.8886956 -0.8886956 -0.8886956 -0.8886956 0.8886956 -0.8886956 -0.8886956;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 0 1 3 2
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode lightLinker -s -n "lightLinker1";
	rename -uid "DE876FE8-4306-A6E9-22CD-209CF59125E3";
	setAttr -s 4 ".lnk";
	setAttr -s 4 ".slnk";
createNode displayLayerManager -n "layerManager";
	rename -uid "60B5C56D-4344-E7FA-D702-F78F30945B62";
createNode displayLayer -n "defaultLayer";
	rename -uid "7CEA84F1-4367-3B5C-2808-5F931099E12C";
createNode renderLayerManager -n "renderLayerManager";
	rename -uid "C65D10EC-4195-0650-E188-43BA222B7DBE";
createNode renderLayer -n "defaultRenderLayer";
	rename -uid "3AAC2837-45E6-0CD1-C107-158889F659A3";
	setAttr ".g" yes;
createNode script -n "uiConfigurationScriptNode";
	rename -uid "58111E75-4160-C7F8-F3C5-43B7EAEF9AAB";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n"
		+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n"
		+ "                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n"
		+ "                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 1\n                -height 1\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n"
		+ "                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n"
		+ "            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n"
		+ "            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 1\n            -height 1\n            -sceneRenderFilter 0\n            $editorName;\n"
		+ "        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n"
		+ "                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n"
		+ "                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n"
		+ "                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 1\n                -height 1\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n"
		+ "            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n"
		+ "            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n"
		+ "            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 1\n            -height 1\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n"
		+ "                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n"
		+ "                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n"
		+ "                -width 1\n                -height 1\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n"
		+ "            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n"
		+ "            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n"
		+ "            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 1\n            -height 1\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n"
		+ "                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 1\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n"
		+ "                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n"
		+ "                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 975\n                -height 371\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n            modelEditor -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\t}\n\t} else {\n"
		+ "\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 1\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n"
		+ "            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n"
		+ "            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 975\n            -height 371\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n"
		+ "            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -showShapes 0\n                -showReferenceNodes 1\n                -showReferenceMembers 1\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n"
		+ "                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n"
		+ "                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -showShapes 0\n            -showReferenceNodes 1\n            -showReferenceMembers 1\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n"
		+ "            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            -ignoreHiddenAttribute 0\n"
		+ "            -ignoreOutlinerColor 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n"
		+ "                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n"
		+ "                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n"
		+ "                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n"
		+ "                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n"
		+ "                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n"
		+ "                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n"
		+ "                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n"
		+ "                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n"
		+ "                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n"
		+ "\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n"
		+ "            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n"
		+ "                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n"
		+ "                -showConnectionToSelected 0\n                -showConstraintLabels 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n"
		+ "                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n                -showConnectionToSelected 0\n                -showConstraintLabels 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n"
		+ "\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"profilerPanel\" -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n"
		+ "                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -activeTab -1\n                -editorMode \"default\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n"
		+ "                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -activeTab -1\n                -editorMode \"default\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
		+ "        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 975\\n    -height 371\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 975\\n    -height 371\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	rename -uid "0C9332D7-4CB4-CBE0-FC8E-F6AA4B5105EC";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 ";
	setAttr ".st" 6;
createNode polyCube -n "polyCube1";
	rename -uid "215EB96F-4644-ABA9-CBEE-D9A963B4994A";
	setAttr ".w" 1.7773912041307796;
	setAttr ".h" 1.7773912041307796;
	setAttr ".d" 1.7773912041307796;
	setAttr ".cuv" 4;
createNode lambert -n "lambert2";
	rename -uid "1DE9D4FB-4CA1-6942-C68D-159A4A81B9C9";
createNode shadingEngine -n "lambert2SG";
	rename -uid "C6C33353-4246-065A-0ACD-3AA4C6CCE0DB";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
	rename -uid "4F915A0A-4E15-1F0B-C82B-589C7FBE5060";
createNode ramp -n "ramp1";
	rename -uid "CB8DC4CD-431D-8062-F6A4-5E9143005EBA";
	setAttr ".in" 4;
	setAttr -s 3 ".cel";
	setAttr ".cel[0].ep" 0.29372936487197876;
	setAttr ".cel[0].ec" -type "float3" 0 1 0 ;
	setAttr ".cel[1].ep" 0.76567655801773071;
	setAttr ".cel[1].ec" -type "float3" 1 0 0 ;
	setAttr ".cel[2].ep" 0.4884488582611084;
	setAttr ".cel[2].ec" -type "float3" 1 1 0 ;
createNode place2dTexture -n "place2dTexture1";
	rename -uid "171E2363-45BC-CE49-11F0-879FCD06D533";
createNode animCurveTL -n "pCube1_translateX";
	rename -uid "14CEDB0F-4B18-5096-1BC1-1AB6A18E6BC6";
	setAttr ".tan" 18;
	setAttr ".wgt" no;
	setAttr -s 5 ".ktv[0:4]"  1 28.398519014668889 4 27.111376193920332
		 8 23.574772801478517 18 15.803552136456409 65 -44.982110661757453;
createNode lambert -n "lambert3";
	rename -uid "8B977D17-42E2-FD51-F0B9-5EAFFA25EC53";
createNode shadingEngine -n "lambert3SG";
	rename -uid "59DCE261-4A42-36E8-6069-4E86D441851B";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
	rename -uid "41A3A50A-4F35-2F10-9C01-DD99C0602243";
createNode ramp -n "ramp2";
	rename -uid "9EE18282-443A-00EE-0457-59AFBADFA783";
	setAttr ".in" 4;
	setAttr -s 3 ".cel";
	setAttr ".cel[0].ep" 0.46864685416221619;
	setAttr ".cel[0].ec" -type "float3" 1 0 1 ;
	setAttr ".cel[1].ep" 0.74257427453994751;
	setAttr ".cel[1].ec" -type "float3" 0 0 1 ;
	setAttr ".cel[2].ep" 0.14521452784538269;
	setAttr ".cel[2].ec" -type "float3" 0 1 0 ;
createNode place2dTexture -n "place2dTexture2";
	rename -uid "D8D097D4-481E-DB0C-2D20-2B90CB9BBF7C";
select -ne :time1;
	setAttr ".o" 1;
	setAttr ".unw" 1;
select -ne :hardwareRenderingGlobals;
	setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments"  ;
	setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
		 1 1 1 0 0 0 0 0 0 0 0 0
		 0 0 0 0 ;
	setAttr ".fprt" yes;
select -ne :renderPartition;
	setAttr -s 4 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
	setAttr -s 6 ".s";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 2 ".u";
select -ne :defaultRenderingList1;
select -ne :defaultTextureList1;
	setAttr -s 2 ".tx";
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :defaultResolution;
	setAttr ".pa" 1;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
connectAttr "pCube1_translateX.o" "pCube1.tx";
connectAttr "polyCube1.out" "pCubeShape1.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "ramp1.oc" "lambert2.c";
connectAttr "lambert2.oc" "lambert2SG.ss";
connectAttr "pCubeShape1.iog" "lambert2SG.dsm" -na;
connectAttr "lambert2SG.msg" "materialInfo1.sg";
connectAttr "lambert2.msg" "materialInfo1.m";
connectAttr "ramp1.msg" "materialInfo1.t" -na;
connectAttr "place2dTexture1.o" "ramp1.uv";
connectAttr "place2dTexture1.ofs" "ramp1.fs";
connectAttr "ramp2.oc" "lambert3.c";
connectAttr "lambert3.oc" "lambert3SG.ss";
connectAttr "pCubeShape2.iog" "lambert3SG.dsm" -na;
connectAttr "lambert3SG.msg" "materialInfo2.sg";
connectAttr "lambert3.msg" "materialInfo2.m";
connectAttr "ramp2.msg" "materialInfo2.t" -na;
connectAttr "place2dTexture2.o" "ramp2.uv";
connectAttr "place2dTexture2.ofs" "ramp2.fs";
connectAttr "lambert2SG.pa" ":renderPartition.st" -na;
connectAttr "lambert3SG.pa" ":renderPartition.st" -na;
connectAttr "lambert2.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert3.msg" ":defaultShaderList1.s" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na;
connectAttr "ramp2.msg" ":defaultTextureList1.tx" -na;
// End of 05.ma
